Starcraft 2 Collectors Edition

Starcraft 2

Starcraft 2 Strategy Guide

Starcraft 2 Marine

Marine

 marine

Minerals:  50
Gas:  0
Supply:  1
Build Time:  25 sec.
Hit Points:  45
Shields:  0
Energy:  0
Armor types: Light, Biological
Movement: Normal
Armor:  0
Transport Slots  1
Produced by  Barracks
Requires:  N/A
Tier  1

 Attacks

Gauss Rifle

Ground/Air

  Attacks: 1
Range:  5 yards
Speed:  Normal
Splash:  0
Base Damage:  6
 
Level Damage
1
6 (+1)
2
6 (+2)
3
6 (+3)

Abilities

 

Stimpack

Units injected with a stimulant that greatly increases their speed and attack for a few seconds, however the side affect is that the marine unit loses 10 hit points every time it is used.

Cast Time:  Instant
Energy:  

 

Starcraft 2 Marauder

Marauder

 marauder

Minerals:  100
Gas:  25
Supply:  2
Build Time:  30 sec.
Hit Points:  125
Shields:  0
Energy:  0
Armor types:  Biological, Armored
Movement:  Normal
Armor:  1
Transport Slots  2
Produced by  Barracks
Requires:  Barracks Tech Lab
Tier  2

 Attacks

Punisher Grenades

Ground

  Attacks:  1
Range:  6 yards
Speed:  Normal
Splash:  0
Base Damage:  10
 
Level Damage
1
10 (+1)
2
10 (+2)
3
10 (+3)

Abilities

 

Concussive Shells

Slows down enemies hit by the concussive shells

Cast Time: Instant
Energy:  0

 

Stimpack

Injects the units with a stimulant shot that boosts the speed and attack power for a few seconds.  The shot takes away 20 points of their health.

Cast Time: Instant
Energy:  0