Sunday, July 11th, 2010 at
3:34 am
Warp Prism
The Warp Prism is a new Protoss unit in Starcraft 2. The Warp Prism is basically a transportable pylon. The Warp Prism can change to Transort Mode and can then fly anywhere and convert back to Phasing Mode where it will act as a Pylon. The Warp Prism also has the ability to load and unload units.

| Minerals: |
200 |
| Gas: |
0 |
| Supply: |
2 |
| Build Time: |
50 sec. |
| Hit Points: |
100 |
| Shields: |
40 |
| Energy: |
0 |
| Armor types: |
Psionic, Mechanical, Armored |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Robotics Facility |
| Requires: |
N/A |
| Tier |
3 |
Abilities
Phasing Mode
Deploys the Warp Prism into Phasing Mode and generates a power radius similar to that of a Pylon. The Warp Prism cannot move in this mode
|
| Cast Time: |
2 Secs |
| Energy: |
N/A |
|
Transport Mode
Reverts the Warp Prism back into Transport Mode, allowing it to move
|
| Cast Time: |
2 Secs |
| Energy: |
N/A |
|
Load
Loads units into the Warp Prism’s matrix
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Sunday, July 11th, 2010 at
3:25 am
Void Ray
A new Protoss air unit the Void Ray has been added to Starcraft 2. The Void Ray is an air unit can attack both ground and air. The Void Ray attacks use a Prismatic Beam which only has a 5 hit point attack, but increases as it attacks a target longer.

| Minerals: |
250 |
| Gas: |
150 |
| Supply: |
3 |
| Build Time: |
60 sec. |
| Hit Points: |
150 |
| Shields: |
100 |
| Energy: |
0 |
| Armor types: |
Mechanical, Armored |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Stargate |
| Requires: |
N/A |
| Tier |
3 |
Attacks
Prismatic Beam
Ground/Air
|
| |
Attacks: |
1 |
| Range: |
6 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
5 |
| |
| Level |
Damage |
| 1 |
5 (+1)
|
| 2 |
5 (+2)
|
| 3 |
5 (+3)
|
Abilities
Prismatic Beam
The Void Ray’s damage output increases the longer it remains on a single target.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Sunday, July 11th, 2010 at
3:16 am
Stalker
The Stalker is a new Protoss unit in Starcraft 2. The Stalker can attack both ground and air units with a pretty decent 10 point hit. It also has the ability to use Blink which can teleport the units to a nearby location. Blink can be used every 10 seconds.

| Minerals: |
125 |
| Gas: |
50 |
| Supply: |
2 |
| Build Time: |
42 sec. |
| Hit Points: |
80 |
| Shields: |
100 |
| Energy: |
0 |
| Armor types: |
Mechanical Armored |
| Movement: |
Normal |
| Armor: |
1 |
| Transport Slots |
2 |
| Produced by |
Gateway |
| Requires: |
Cybernetics Core |
| Tier |
2 |
Attacks
Particle Disruptors
Ground/Air
|
| |
Attacks: |
1 |
| Range: |
6 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
10 |
| |
| Level |
Damage |
| 1 |
10 (+1)
|
| 2 |
10 (+2)
|
| 3 |
10 (+3)
|
Abilities
Blink
Teleports the Stalker to a nearby target location. This ability can only be used every 10 seconds.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Sunday, July 11th, 2010 at
3:08 am
Sentry
The Protoss has a new unit in Starcraft 2 called the Sentry. The Sentry can attack both ground and air and has the ability to create a Force Field around enemy units for 15 seconds, has a Guardian Shield that reduces incoming ranged damage, and a Hallucination that can create a mirage of a unit for 60 seconds.

| Minerals: |
50 |
| Gas: |
100 |
| Supply: |
2 |
| Build Time: |
42 sec. |
| Hit Points: |
40 |
| Shields: |
40 |
| Energy: |
200 |
| Armor types: |
Psionic, Mechanical, Light |
| Movement: |
Normal |
| Armor: |
1 |
| Transport Slots |
2 |
| Produced by |
Gateway |
| Requires: |
Cybernetics Core |
| Tier |
2 |
Attacks
Disruption Beam
Ground/Air
|
| |
Attacks: |
1 |
| Range: |
5 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
6 |
| |
| Level |
Damage |
| 1 |
6 (+1)
|
| 2 |
6 (+2)
|
| 3 |
6 (+3)
|
Abilities
Force Field
Creates a force field that lasts 15 seconds and impedes movement of ground units. Can be detroyed by Massive units that walk through them.
|
| Cast Time: |
Instant |
| Energy: |
50 |
|
Guardian Shield
Creates a range 4 aura that reduces incoming ranged damage to friendly units by 2. Lasts 15 seconds.
|
| Cast Time: |
Instant |
| Energy: |
75 |
|
Hallucination
Creates hallucinations that cannot deal damage and die more easily. Hallucinations last 60 seconds. Enemy detectors reveal hallucinations.
|
| Cast Time: |
Instant |
| Energy: |
100 |
|
Sunday, July 11th, 2010 at
2:42 am
Phoenix
The Protoss has a new air unit in Starcraft 2 called the Phoenix. The Phoenix has a weak attack of 5 hit points on ground units, however it has the ability to use a Graviton Beam to disable enemy units for 10 seconds.

| Minerals: |
150 |
| Gas: |
100 |
| Supply: |
2 |
| Build Time: |
45 sec. |
| Hit Points: |
120 |
| Shields: |
60 |
| Energy: |
200 |
| Armor types: |
Mechanical, Light |
| Movement: |
Fast |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Stargate |
| Requires: |
Hydralisk Den |
| Tier |
3 |
Attacks
|
|
| |
Attacks: |
2 |
| Range: |
4 yards |
| Speed: |
Noemal |
| Splash: |
0 |
| Base Damage: |
5 |
| |
| Level |
Damage |
| 1 |
5 (+1)
|
| 2 |
5 (+2)
|
| 3 |
5 (+3)
|
Abilities
Graviton Beam
Makes the target unit float into the air, disabling its abilities. Effect lasts up to 10 seconds.
|
| Cast Time: |
Instant |
| Energy: |
50 |
|
Saturday, July 10th, 2010 at
7:22 am
Mothership
The Starcraft 2 Mothership is a new addition to the Protoss force. It is a large massive flying unit with that can cloak ground units and bases and recall units. This unit is similar to the Arbiter in the original Starcraft.

| Minerals: |
400 |
| Gas: |
400 |
| Supply: |
8 |
| Build Time: |
160 sec. |
| Hit Points: |
350 |
| Shields: |
350 |
| Energy: |
200 |
| Armor types: |
Psionic, Mechanical, Massive |
| Movement: |
Very Slow |
| Armor: |
4 |
| Transport Slots |
N/A |
| Produced by |
Nexus |
| Requires: |
Fleet Beacon |
| Tier |
4 |
Attacks
Purifier Beams
Ground/Air
|
| |
Attacks: |
6 |
| Range: |
7 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
6 |
| |
| Level |
Damage |
| 1 |
6 (+1)
|
| 2 |
6 (+2)
|
| 3 |
6 (+3)
|
Abilities
Cloaking Field
The Mothership can extend a phasing field which renders all ground units and structures in her vicinity invisible, an extraordinary means to conceal entire bases. Unfortunately, the field does not affect aerial units and the Mothership herself.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Vortex
|
| Cast Time: |
Instant |
| Energy: |
100 |
|
Saturday, July 10th, 2010 at
6:45 am
Immortal
The Immortal is a new Starcraft 2 unit that is strong against ground units and is well armored.

| Minerals: |
250 |
| Gas: |
100 |
| Supply: |
4 |
| Build Time: |
55 sec. |
| Hit Points: |
200 |
| Shields: |
100 |
| Energy: |
0 |
| Armor types: |
Mechanical, Armored |
| Movement: |
Normal |
| Armor: |
1 |
| Transport Slots |
4 |
| Produced by |
Robotics Facility |
| Requires: |
Twilight Council |
| Tier |
3 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
5 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
20 |
| |
| Level |
Damage |
| 1 |
20 (+2)
|
| 2 |
20 (+4)
|
| 3 |
20 (+6)
|
Abilities
Hardened Shield
The Immortals Hardened Shields reduce the damage of incoming high damage attacks to 10 if his shields are still up.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Saturday, July 10th, 2010 at
5:46 am
Colossus
The Colossus is a powerful new Starcraft 2 Protoss unit. The Colossus costs 300 in crystals and 200 in gas, however packs a colossal 15 hit points to ground units.

| Minerals: |
300 |
| Gas: |
200 |
| Supply: |
6 |
| Build Time: |
75 sec. |
| Hit Points: |
200 |
| Shields: |
150 |
| Energy: |
0 |
| Armor types: |
Mechanical, Massive, Armored |
| Movement: |
Normal |
| Armor: |
1 |
| Transport Slots |
8 |
| Produced by |
Robotics Facility |
| Requires: |
Robotics Bay |
| Tier |
4 |
Attacks
|
|
| |
Attacks: |
2 |
| Range: |
6 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
15 |
| |
| Level |
Damage |
| 1 |
15 (+2)
|
| 2 |
15 (+4)
|
| 3 |
15 (+6)
|
Abilities
Cliff Walk
The Colossus can walk up and down cliffs.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Saturday, June 19th, 2010 at
11:32 pm
Changeling
The Changeling is a new Starcraft 2 Zerg Unit. It is produced by an Overseer and has the ability to take on the shape of an enemy unit and color.

| Minerals: |
0 |
| Gas: |
0 |
| Supply: |
0 |
| Build Time: |
1 sec. |
| Hit Points: |
5 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Light, Biological |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Overseer |
| Requires: |
N/A |
| Tier |
3 |
Abilities
Disguise
Matches the color and race of the first enemy unit the Changeling comes in contact with. .
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Saturday, June 19th, 2010 at
10:55 pm
Roach
The Roach Zerg unit is one of the new units in Starcraft 2. The roach can only attack ground units, but it has the ability to regenerate health and move while burrowed.

| Minerals: |
75 |
| Gas: |
25 |
| Supply: |
2 |
| Build Time: |
27 sec. |
| Hit Points: |
145 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Biological, Armored |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
2 |
| Produced by |
Larva |
| Requires: |
Roach Warren |
| Tier |
2 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
3 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
16 |
| |
| Level |
Damage |
| 1 |
16 (+1)
|
| 2 |
16 (+2)
|
| 3 |
16 (+3)
|
Abilities
Rapid Regeneration
The Roach regenerates health very quickly while burrowed.
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Tunneling Claws
Enables Roaches to move while burrowed and increases burrowed regeneration rate to 10.
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Burrow
Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.
|
| Cast Time: |
1 Sec. |
| Energy: |
0 |
|