Starcraft 2 Collectors Edition

Starcraft 2

Starcraft 2 Strategy Guide

Starcraft 2 Warp Prism

Warp Prism

The Warp Prism is a new Protoss unit in Starcraft 2.  The Warp Prism is basically a transportable pylon.  The Warp Prism can change to Transort Mode and can then fly anywhere and convert back to Phasing Mode where it will act as a Pylon.  The Warp Prism also has the ability to load and unload units.

Starcraft 2 Warp Prism

Minerals:  200
Gas:  0
Supply:  2
Build Time:  50 sec.
Hit Points:  100
Shields:  40
Energy:  0
Armor types:  Psionic, Mechanical, Armored
Movement:  Normal
Armor:  0
Transport Slots  N/A
Produced by  Robotics Facility
Requires:  N/A
Tier  3

 


Abilities

 

Phasing Mode

Deploys the Warp Prism into Phasing Mode and generates a power radius similar to that of a Pylon. The Warp Prism cannot move in this mode

Cast Time: 2 Secs
Energy:  N/A

 

 

Transport Mode

Reverts the Warp Prism back into Transport Mode, allowing it to move

Cast Time: 2 Secs
Energy:  N/A

 

 

Load

Loads units into the Warp Prism’s matrix

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Void Ray

Void Ray

A new Protoss air unit the Void Ray has been added to Starcraft 2.  The Void Ray is an air unit can attack both ground and air.  The Void Ray attacks use a Prismatic Beam which only has a 5 hit point attack, but increases as it attacks a target longer.

Starcraft 2 Void Ray

Minerals:  250
Gas:  150
Supply:  3
Build Time:  60 sec.
Hit Points:  150
Shields:  100
Energy:  0
Armor types:  Mechanical, Armored
Movement:  Normal
Armor:  0
Transport Slots  N/A
Produced by  Stargate
Requires:  N/A
Tier  3

 Attacks

Prismatic Beam

Ground/Air

  Attacks:  1
Range:  6 yards
Speed:  Fast
Splash:  0
Base Damage:  5
 
Level Damage
1
5 (+1)
2
5 (+2)
3
5 (+3)


Abilities

 

Prismatic Beam

The Void Ray’s damage output increases the longer it remains on a single target.

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Stalker

Stalker

The Stalker is a new Protoss unit in Starcraft 2.  The Stalker can attack both ground and air units with a pretty decent 10 point hit.  It also has the ability to use Blink which can teleport the units to a nearby location.  Blink can be used every 10 seconds.

Starcraft 2 Stalker

Minerals:  125
Gas:  50
Supply:  2
Build Time:  42 sec.
Hit Points:  80
Shields:  100
Energy:  0
Armor types:  Mechanical Armored
Movement:  Normal
Armor:  1
Transport Slots  2
Produced by  Gateway
Requires:  Cybernetics Core
Tier  2

 Attacks

Particle Disruptors

Ground/Air

  Attacks:  1
Range:  6 yards
Speed:  Normal
Splash:  0
Base Damage:  10
 
Level Damage
1
10 (+1)
2
10 (+2)
3
10 (+3)


Abilities

 

Blink

Teleports the Stalker to a nearby target location. This ability can only be used every 10 seconds.

Cast Time:  Instant
Energy:  N/A

 

 

Starcraft 2 Sentry

Sentry

The Protoss has a new unit in Starcraft 2 called the Sentry.  The Sentry can attack both ground and air and has the ability to create a Force Field around enemy units for 15 seconds, has a Guardian Shield that reduces incoming ranged damage, and a Hallucination that can create a mirage of a unit for 60 seconds.

Starcraft 2 Sentry

Minerals:  50
Gas:  100
Supply:  2
Build Time:  42 sec.
Hit Points:  40
Shields:  40
Energy:  200
Armor types:  Psionic, Mechanical, Light
Movement:  Normal
Armor:  1
Transport Slots  2
Produced by  Gateway
Requires:  Cybernetics Core
Tier  2

 Attacks

Disruption Beam

Ground/Air

  Attacks:  1
Range:  5 yards
Speed:  Fast
Splash:  0
Base Damage:  6
 
Level Damage
1
6 (+1)
2
6 (+2)
3
6 (+3)


Abilities

 

Force Field

Creates a force field that lasts 15 seconds and impedes movement of ground units. Can be detroyed by Massive units that walk through them.

Cast Time: Instant
Energy:  50

 

Guardian Shield

Creates a range 4 aura that reduces incoming ranged damage to friendly units by 2. Lasts 15 seconds.

Cast Time: Instant
Energy:  75

 

 

Hallucination

Creates hallucinations that cannot deal damage and die more easily. Hallucinations last 60 seconds. Enemy detectors reveal hallucinations.

Cast Time: Instant
Energy:  100

 

Starcraft 2 Phoenix

Phoenix

The Protoss has a new air unit in Starcraft 2 called the Phoenix.  The Phoenix has a weak attack of 5 hit points on ground units, however it has the ability to use a Graviton Beam to disable enemy units for 10 seconds.

Starcraft 2 Phoenix

Minerals:  150
Gas:  100
Supply:  2
Build Time:  45 sec.
Hit Points:  120
Shields:  60
Energy:  200
Armor types:  Mechanical, Light
Movement:  Fast
Armor:  0
Transport Slots  N/A
Produced by  Stargate
Requires:  Hydralisk Den
Tier  3

 Attacks

Needle Spines

Air

  Attacks:  2
Range:  4 yards
Speed:  Noemal
Splash:  0
Base Damage:  5
 
Level Damage
1
5 (+1)
2
5 (+2)
3
5 (+3)


Abilities

 

Graviton Beam

Makes the target unit float into the air, disabling its abilities. Effect lasts up to 10 seconds.

Cast Time: Instant
Energy:  50

 

 

Starcraft 2 Mothership

Mothership

 The Starcraft 2 Mothership is a new addition to the Protoss force.  It is a large massive flying unit with that can cloak ground units and bases and recall units.  This unit is similar to the Arbiter in the original Starcraft.

Starcraft 2 Mothership

Minerals:  400
Gas:  400
Supply:  8
Build Time:  160 sec.
Hit Points:  350
Shields:  350
Energy:  200
Armor types:  Psionic, Mechanical, Massive
Movement:  Very Slow
Armor:  4
Transport Slots  N/A
Produced by  Nexus
Requires:  Fleet Beacon
Tier  4

 Attacks

Purifier Beams

Ground/Air

  Attacks:  6
Range:  7 yards
Speed:  Normal
Splash:  0
Base Damage:  6
 
Level Damage
1
6 (+1)
2
6 (+2)
3
6 (+3)


Abilities

 

Cloaking Field

The Mothership can extend a phasing field which renders all ground units and structures in her vicinity invisible, an extraordinary means to conceal entire bases. Unfortunately, the field does not affect aerial units and the Mothership herself.

Cast Time: Instant
Energy:  N/A

 

Vortex

 

Cast Time: Instant
Energy:  100

 

 

Starcraft 2 Immortal

Immortal

 The Immortal is a new Starcraft 2 unit that is strong against ground units and is well armored.

Starcraft 2 Immortal

Minerals:  250
Gas:  100
Supply:  4
Build Time:  55 sec.
Hit Points:  200
Shields:  100
Energy:  0
Armor types:  Mechanical, Armored
Movement:  Normal
Armor:  1
Transport Slots  4
Produced by  Robotics Facility
Requires:  Twilight Council
Tier  3

 Attacks

Phase Disruptors

Ground

  Attacks:  1
Range:  5 yards
Speed:  Normal
Splash:  0
Base Damage:  20
 
Level Damage
1
20 (+2)
2
20 (+4)
3
20 (+6)


Abilities

 

Hardened Shield

The Immortals Hardened Shields reduce the damage of incoming high damage attacks to 10 if his shields are still up.

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Colossus

Colossus

The Colossus is a powerful new Starcraft 2 Protoss unit.  The Colossus costs 300 in crystals and 200 in gas, however packs a colossal 15 hit points to ground units. 

Starcraft 2 Colossus

Minerals:  300
Gas:  200
Supply:  6
Build Time:  75 sec.
Hit Points:  200
Shields:  150
Energy:  0
Armor types:  Mechanical, Massive, Armored
Movement:  Normal
Armor:  1
Transport Slots  8
Produced by  Robotics Facility
Requires:  Robotics Bay
Tier  4

 Attacks

Thermal Lances

Ground

  Attacks:  2
Range: 6 yards
Speed:  Fast
Splash:  0
Base Damage:  15
 
Level Damage
1
15 (+2)
2
15 (+4)
3
15 (+6)


Abilities

 

Cliff Walk

The Colossus can walk up and down cliffs.

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Changeling

Changeling

The Changeling is a new Starcraft 2 Zerg Unit.  It is produced by an Overseer and has the ability to take on the shape of an enemy unit and color.

 Starcraft 2 Changeling

 

Minerals:  0
Gas:  0
Supply:  0
Build Time:  1 sec.
Hit Points:  5
Shields:  0
Energy:  0
Armor types:  Light, Biological
Movement:  Normal
Armor:  0
Transport Slots  N/A
Produced by  Overseer
Requires:  N/A
Tier  3

 

 

Abilities

 

Disguise

Matches the color and race of the first enemy unit the Changeling comes in contact with. .

Cast Time: Instant
Energy:  0

 

Starcraft 2 Roach

Roach

The Roach Zerg unit is one of the new units in Starcraft 2.  The roach can only attack ground units, but it has the ability to regenerate health and move while burrowed.

 Starcraft 2 Roach

 

Minerals:  75
Gas:  25
Supply:  2
Build Time:  27 sec.
Hit Points:  145
Shields:  0
Energy:  0
Armor types:  Biological, Armored
Movement:  Normal
Armor:  0
Transport Slots  2
Produced by  Larva
Requires:  Roach Warren
Tier  2

 

Attacks

Acid Saliva

Ground

  Attacks:  1
Range:  3 yards
Speed:  Normal
Splash:  0
Base Damage:  16
 
Level Damage
1
16 (+1)
2
16 (+2)
3
16 (+3)

 

Abilities

 

Rapid Regeneration

The Roach regenerates health very quickly while burrowed.

Cast Time: Instant
Energy:  0

  

Tunneling Claws

Enables Roaches to move while burrowed and increases burrowed regeneration rate to 10.

Cast Time: Instant
Energy:  0

 

Burrow

Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.

Cast Time: 1 Sec.
Energy:  0