Infestor

 Infestor

Minerals:  100
Gas:  150
Supply:  2
Build Time:  50 Secs.
Hit Points:  90
Shields:  0
Energy:  200
Armor types:  Psionic, Biological, Armored
Movement:  Normal
Armor:  0
Transport Slots  2
Produced by  Larva
Requires:  Infestation Pit
Tier  3

 

Abilities

 

Frenzy

Target Biological unit deals 25% more damage and becomes inmune to snare, stuns and mind control.

Cast Time: Instant
Energy:  25

 

Fungal Growth

Snares units in the target area, inmobilizing them and causing total of 36 damage over 8 seconds. Cloaked and burrowed untis hit by Fungal Growth are also revealed for a short time, and Zerg units cannot Burrow under the effect of Fungal Growth..

Cast Time: Instant
Energy: 75

 

 

Neural Parasite

Target unit is controlled by the Infestor, until one of them dies, either the unit or the Infestor, or until the Infestor rilinquishes control. The Infestor cannot take another action while controlling an enemy unit.

Cast Time: Instant
Energy:  100

 

 

Burrow

Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.

Cast Time: 1
Energy:  0

 

 

 

 

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Filed under: ZergZerg Units

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