Starcraft 2 Collectors Edition

Starcraft 2

Starcraft 2 Strategy Guide

Archive for July, 2010

Starcraft 2 Zealot

Zealot

The Protoss ground unit the Zealot returns Starcraft 2 from the original Starcraft.  The Zealot has the same attack, however it now has the ability to Charge which speeds up their movement and attack.

Starcraft 2 Zealot

Minerals:  100
Gas:  0
Supply:  2
Build Time:  33 sec.
Hit Points:  100
Shields:  50
Energy:  0
Armor types:  Light, Biological
Movement:  Normal
Armor:  1
Transport Slots  2
Produced by  Gateway
Requires:   N/A
Tier  1

 Attacks

Psi Blades

Ground

  Attacks:  2
Range:  1 yards
Speed:  Normal
Splash:  0
Base Damage:  8
 
Level Damage
1
8 (+1)
2
8 (+2)
3
8 (+3)


Abilities

 

Charge

Allows Zealots to intecept nearby enemies. Also increases the movement speed of Zealots. This ability can only be used once every 10 seconds.

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Warp Prism

Warp Prism

The Warp Prism is a new Protoss unit in Starcraft 2.  The Warp Prism is basically a transportable pylon.  The Warp Prism can change to Transort Mode and can then fly anywhere and convert back to Phasing Mode where it will act as a Pylon.  The Warp Prism also has the ability to load and unload units.

Starcraft 2 Warp Prism

Minerals:  200
Gas:  0
Supply:  2
Build Time:  50 sec.
Hit Points:  100
Shields:  40
Energy:  0
Armor types:  Psionic, Mechanical, Armored
Movement:  Normal
Armor:  0
Transport Slots  N/A
Produced by  Robotics Facility
Requires:  N/A
Tier  3

 


Abilities

 

Phasing Mode

Deploys the Warp Prism into Phasing Mode and generates a power radius similar to that of a Pylon. The Warp Prism cannot move in this mode

Cast Time: 2 Secs
Energy:  N/A

 

 

Transport Mode

Reverts the Warp Prism back into Transport Mode, allowing it to move

Cast Time: 2 Secs
Energy:  N/A

 

 

Load

Loads units into the Warp Prism’s matrix

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Void Ray

Void Ray

A new Protoss air unit the Void Ray has been added to Starcraft 2.  The Void Ray is an air unit can attack both ground and air.  The Void Ray attacks use a Prismatic Beam which only has a 5 hit point attack, but increases as it attacks a target longer.

Starcraft 2 Void Ray

Minerals:  250
Gas:  150
Supply:  3
Build Time:  60 sec.
Hit Points:  150
Shields:  100
Energy:  0
Armor types:  Mechanical, Armored
Movement:  Normal
Armor:  0
Transport Slots  N/A
Produced by  Stargate
Requires:  N/A
Tier  3

 Attacks

Prismatic Beam

Ground/Air

  Attacks:  1
Range:  6 yards
Speed:  Fast
Splash:  0
Base Damage:  5
 
Level Damage
1
5 (+1)
2
5 (+2)
3
5 (+3)


Abilities

 

Prismatic Beam

The Void Ray’s damage output increases the longer it remains on a single target.

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Stalker

Stalker

The Stalker is a new Protoss unit in Starcraft 2.  The Stalker can attack both ground and air units with a pretty decent 10 point hit.  It also has the ability to use Blink which can teleport the units to a nearby location.  Blink can be used every 10 seconds.

Starcraft 2 Stalker

Minerals:  125
Gas:  50
Supply:  2
Build Time:  42 sec.
Hit Points:  80
Shields:  100
Energy:  0
Armor types:  Mechanical Armored
Movement:  Normal
Armor:  1
Transport Slots  2
Produced by  Gateway
Requires:  Cybernetics Core
Tier  2

 Attacks

Particle Disruptors

Ground/Air

  Attacks:  1
Range:  6 yards
Speed:  Normal
Splash:  0
Base Damage:  10
 
Level Damage
1
10 (+1)
2
10 (+2)
3
10 (+3)


Abilities

 

Blink

Teleports the Stalker to a nearby target location. This ability can only be used every 10 seconds.

Cast Time:  Instant
Energy:  N/A

 

 

Starcraft 2 Sentry

Sentry

The Protoss has a new unit in Starcraft 2 called the Sentry.  The Sentry can attack both ground and air and has the ability to create a Force Field around enemy units for 15 seconds, has a Guardian Shield that reduces incoming ranged damage, and a Hallucination that can create a mirage of a unit for 60 seconds.

Starcraft 2 Sentry

Minerals:  50
Gas:  100
Supply:  2
Build Time:  42 sec.
Hit Points:  40
Shields:  40
Energy:  200
Armor types:  Psionic, Mechanical, Light
Movement:  Normal
Armor:  1
Transport Slots  2
Produced by  Gateway
Requires:  Cybernetics Core
Tier  2

 Attacks

Disruption Beam

Ground/Air

  Attacks:  1
Range:  5 yards
Speed:  Fast
Splash:  0
Base Damage:  6
 
Level Damage
1
6 (+1)
2
6 (+2)
3
6 (+3)


Abilities

 

Force Field

Creates a force field that lasts 15 seconds and impedes movement of ground units. Can be detroyed by Massive units that walk through them.

Cast Time: Instant
Energy:  50

 

Guardian Shield

Creates a range 4 aura that reduces incoming ranged damage to friendly units by 2. Lasts 15 seconds.

Cast Time: Instant
Energy:  75

 

 

Hallucination

Creates hallucinations that cannot deal damage and die more easily. Hallucinations last 60 seconds. Enemy detectors reveal hallucinations.

Cast Time: Instant
Energy:  100

 

Starcraft 2 Probe

Probe

The Protoss worker bee the Probe from the original Starcraft returns to Starcraft 2.  The Probe is the basic peon unit that gathers the crystals and Vespene gas.  The Probes also are the basic unit needed to build all of the Protoss buildings.

Starcraft 2 Probe

Minerals:  50
Gas:  0
Supply:  1
Build Time:  17 sec.
Hit Points:  20
Shields:  20
Energy:  0
Armor types:  Mechanical, Light
Movement:  Normal
Armor:  0
Transport Slots  1
Produced by  Nexus
Requires:  N/A
Tier  0

 Attacks

Particle Beam

Ground

  Attacks:  1
Range:  0 yards
Speed:  Normal
Splash:  0
Base Damage:  5
 
Level Damage
1
1
2
1
3
1


Abilities

 

Gather

Orders a Probe to gather resources from a selected Mineral Field or Vespene Geyser.

Cast Time: Instant
Energy:  N/A

 

 

Starcraft 2 Phoenix

Phoenix

The Protoss has a new air unit in Starcraft 2 called the Phoenix.  The Phoenix has a weak attack of 5 hit points on ground units, however it has the ability to use a Graviton Beam to disable enemy units for 10 seconds.

Starcraft 2 Phoenix

Minerals:  150
Gas:  100
Supply:  2
Build Time:  45 sec.
Hit Points:  120
Shields:  60
Energy:  200
Armor types:  Mechanical, Light
Movement:  Fast
Armor:  0
Transport Slots  N/A
Produced by  Stargate
Requires:  Hydralisk Den
Tier  3

 Attacks

Needle Spines

Air

  Attacks:  2
Range:  4 yards
Speed:  Noemal
Splash:  0
Base Damage:  5
 
Level Damage
1
5 (+1)
2
5 (+2)
3
5 (+3)


Abilities

 

Graviton Beam

Makes the target unit float into the air, disabling its abilities. Effect lasts up to 10 seconds.

Cast Time: Instant
Energy:  50

 

 

Starcraft 2 Observer

Observer

 The Protoss unit the Observer that was in the original Starcraft will return in Starcraft 2.  The Observer will have the same abilities as it did in the original.  It will still be permanently cloaked and be able to detect cloaked units.

Starcraft 2 Observer

Minerals:  50
Gas:  100
Supply:  1
Build Time:  40 sec.
Hit Points:  20
Shields:  40
Energy:  0
Armor types:  Mechanical, Light
Movement:  Normal
Armor:  0
Transport Slots  N/A
Produced by  Robotics Facility
Requires:  Robotics Facility
Tier  3

 
Abilities

 

Permanently Cloaked

The Observer is always cloaked and can only be seen from a detector.

Cast Time: Instant
Energy:  N/A

  

Detector

This unit can detect cloaked, burrowed or hallucinated units.

Cast Time: Instant
Energy:  N/A

 

Starcraft 2 Mothership

Mothership

 The Starcraft 2 Mothership is a new addition to the Protoss force.  It is a large massive flying unit with that can cloak ground units and bases and recall units.  This unit is similar to the Arbiter in the original Starcraft.

Starcraft 2 Mothership

Minerals:  400
Gas:  400
Supply:  8
Build Time:  160 sec.
Hit Points:  350
Shields:  350
Energy:  200
Armor types:  Psionic, Mechanical, Massive
Movement:  Very Slow
Armor:  4
Transport Slots  N/A
Produced by  Nexus
Requires:  Fleet Beacon
Tier  4

 Attacks

Purifier Beams

Ground/Air

  Attacks:  6
Range:  7 yards
Speed:  Normal
Splash:  0
Base Damage:  6
 
Level Damage
1
6 (+1)
2
6 (+2)
3
6 (+3)


Abilities

 

Cloaking Field

The Mothership can extend a phasing field which renders all ground units and structures in her vicinity invisible, an extraordinary means to conceal entire bases. Unfortunately, the field does not affect aerial units and the Mothership herself.

Cast Time: Instant
Energy:  N/A

 

Vortex

 

Cast Time: Instant
Energy:  100

 

 

Starcraft 2 Interceptor

Interceptor

 The swarming Carrier Interceptors return in Starcraft 2.  A single Interceptor can be harmless, however Interceptors in large numbers can cause havoc for both ground and air units.  Interceptors are so fast that they will distract units and turrets from attacking the Carrier itself.

Starcraft 2 Interceptor

Minerals:  25
Gas:  0
Supply:  0
Build Time:  16 sec.
Hit Points:  
Shields:  0
Energy:  0
Armor types:  Mechanical, Light
Movement:  Very Fast
Armor:  0
Transport Slots  N/A
Produced by  Carrier
Requires:  N/A
Tier  4

 Attacks

Dual Plasma Cannon

Ground/Air

  Attacks:  1
Range:  8 yards
Speed:  Fast
Splash:  0
Base Damage:  5
 
Level Damage
1
5 (+1)
2
5 (+2)
3
5 (+3)