Monday, June 28th, 2010 at
12:25 am
Carrier
The Protoss Carrier unit from the original Starcraft returns to Starcraft 2. The Carrier is a massive high tiered unit that can wreak havoc on any enemy with its swarms of Interceptors.

| Minerals: |
350 |
| Gas: |
250 |
| Supply: |
6 |
| Build Time: |
120 sec. |
| Hit Points: |
300 |
| Shields: |
150 |
| Energy: |
0 |
| Armor types: |
Mechanical, Massive, Armored |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Stargate |
| Requires: |
Fleet Beacon |
| Tier |
Interceptor |
Attacks
|
|
| |
Attacks: |
2 |
| Range: |
8 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
5 |
| |
| Level |
Damage |
| 1 |
5 (+1)
|
| 2 |
5 (+2)
|
| 3 |
5 (+3)
|
Abilities
Train Intereptor
Builds Interceptors that automatically attack the Carrier’s target. Carriers may not attack without Interceptors, and can only hold 4 of them in their dock at any given time.
|
| Cast Time: |
8 secs. |
| Energy: |
0 |
|
Monday, June 28th, 2010 at
12:11 am
Archon
The Starcraft Archon unit returns in Starcraft 2. Just as in the original Starcraft the Archon is formed by merging the High Templar together to form one Archon.

| Minerals: |
0 |
| Gas: |
0 |
| Supply: |
4 |
| Build Time: |
12 sec. |
| Hit Points: |
10 |
| Shields: |
350 |
| Energy: |
0 |
| Armor types: |
Psionic |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
4 |
| Produced by |
High Templar, Dark Templar |
| Requires: |
N/A |
| Tier |
4 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
2 yards |
| Speed: |
Fast |
| Splash: |
1 |
| Base Damage: |
25 |
| |
| Level |
Damage |
| 1 |
25 (+3)
|
| 2 |
25 (+6)
|
| 3 |
25 (+9)
|
Saturday, June 19th, 2010 at
11:32 pm
Changeling
The Changeling is a new Starcraft 2 Zerg Unit. It is produced by an Overseer and has the ability to take on the shape of an enemy unit and color.

| Minerals: |
0 |
| Gas: |
0 |
| Supply: |
0 |
| Build Time: |
1 sec. |
| Hit Points: |
5 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Light, Biological |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Overseer |
| Requires: |
N/A |
| Tier |
3 |
Abilities
Disguise
Matches the color and race of the first enemy unit the Changeling comes in contact with. .
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Saturday, June 19th, 2010 at
11:23 pm
Zergling
The Zergling Zerg unit from Starcraft returns in Starcraft 2. This fast and cheap melee unit can wreak havoc early in the game. In Starcraft 2 the Zergling now has the ability to morph into a Baneling.

Attacks
| Minerals: |
50 |
| Gas: |
0 |
| Supply: |
1 |
| Build Time: |
24sec. |
| Hit Points: |
35 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Biological, Armored |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
1 |
| Produced by |
Larva |
| Requires: |
Spawning Pool |
| Tier |
1 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
1 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
5 |
| |
| Level |
Damage |
| 1 |
5 (+1)
|
| 2 |
5 (+2)
|
| 3 |
5 (+3)
|
Abilities
Morph to Baneling
Suicide unit. Does damage over a small area..
|
| Cast Time: |
20 secs. |
| Energy: |
0 |
|
Burrow
Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.
|
| Cast Time: |
1 Sec. |
| Energy: |
0 |
|
Saturday, June 19th, 2010 at
11:04 pm
Ultralisk
The Ultralisk Zerg Unit from Starcraft returns to Starcraft 2. This massive ground unit can land some big blows and is heavily armored. One thing that is new to the Ultralisk is that it can now burrow.

| Minerals: |
300 |
| Gas: |
200 |
| Supply: |
6 |
| Build Time: |
70 sec. |
| Hit Points: |
500 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Massive, Biological, Armored |
| Movement: |
Fast |
| Armor: |
0 |
| Transport Slots |
8 |
| Produced by |
Larva |
| Requires: |
Ultralisk Cavern |
| Tier |
5 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
1 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
75 |
| |
| Level |
Damage |
| 1 |
75 (+5)
|
| 2 |
75 (+10)
|
| 3 |
75 (+15)
|
|
|
| |
Attacks: |
1 |
| Range: |
1 yards |
| Speed: |
Fast |
| Splash: |
1 |
| Base Damage: |
15 |
| |
| Level |
Damage |
| 1 |
15 (+2)
|
| 2 |
15 (+4)
|
| 3 |
15 (+6)
|
Abilities
Burrow
Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.
|
| Cast Time: |
2 Secs |
| Energy: |
N/A |
|
Saturday, June 19th, 2010 at
10:55 pm
Roach
The Roach Zerg unit is one of the new units in Starcraft 2. The roach can only attack ground units, but it has the ability to regenerate health and move while burrowed.

| Minerals: |
75 |
| Gas: |
25 |
| Supply: |
2 |
| Build Time: |
27 sec. |
| Hit Points: |
145 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Biological, Armored |
| Movement: |
Normal |
| Armor: |
0 |
| Transport Slots |
2 |
| Produced by |
Larva |
| Requires: |
Roach Warren |
| Tier |
2 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
3 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
16 |
| |
| Level |
Damage |
| 1 |
16 (+1)
|
| 2 |
16 (+2)
|
| 3 |
16 (+3)
|
Abilities
Rapid Regeneration
The Roach regenerates health very quickly while burrowed.
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Tunneling Claws
Enables Roaches to move while burrowed and increases burrowed regeneration rate to 10.
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Burrow
Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.
|
| Cast Time: |
1 Sec. |
| Energy: |
0 |
|
Saturday, June 19th, 2010 at
5:01 pm
Queen
The Queen Zerg unit from Starcraft returns to Starcraft 2 except it is not exactly the same. The Queen in Starcraft 2 is slower, armored, and can attack.

| Minerals: |
150 |
| Gas: |
0 |
| Supply: |
2 |
| Build Time: |
50 sec. |
| Hit Points: |
175 |
| Shields: |
0 |
| Energy: |
200 |
| Armor types: |
Psionic, Biological |
| Movement: |
Slow |
| Armor: |
1 |
| Transport Slots |
2 |
| Produced by |
Lair, Hive, Hatchery |
| Requires: |
Spawning Pool |
| Tier |
3 |
Attacks
|
|
| |
Attacks: |
2 |
| Range: |
3 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
4 |
| |
| Level |
Damage |
| 1 |
4 (+1)
|
| 2 |
4 (+2)
|
| 3 |
4 (+3)
|
|
|
| |
Attacks: |
1 |
| Range: |
7 yards |
| Speed: |
Fast |
| Splash: |
0 |
| Base Damage: |
9 |
| |
| Level |
Damage |
| 1 |
9 (+1)
|
| 2 |
9 (+2)
|
| 3 |
9 (+3)
|
Abilities
Spawn Larva
Target Hatchery, Lair or Hive spawns 4 larva in 40 seconds.
|
| Cast Time: |
40 Secs |
| Energy: |
25 |
|
Transfusion
Instantly restores 125 health to target biological unit or structure.
|
| Cast Time: |
Instant |
| Energy: |
50 |
|
Burrow
Gives all Zerg ground units the ability to hide underground with no time limit. However, detectors can reveal Burrowed units and make them vulnerable to attack.
|
| Cast Time: |
1 sec |
| Energy: |
0 |
|
Spawn Creep Tumor
Creates a burrowed creep generator.
|
| Cast Time: |
1 Sec |
| Energy: |
25 |
|
Saturday, June 19th, 2010 at
4:42 pm
Overseer
The Overseer is a new Zerg unit in Starcraft 2. It is created by morphing an overlord. This unit can still be used as a detector however it is armored and has the ability to spawn changelings and Infested Terrans.

| Minerals: |
50 |
| Gas: |
100 |
| Supply: |
0 |
| Build Time: |
17 sec. |
| Hit Points: |
200 |
| Shields: |
0 |
| Energy: |
200 |
| Armor types: |
Light, Armored |
| Movement: |
Normal |
| Armor: |
1 |
| Transport Slots |
N/A |
| Produced by |
Overlord |
| Requires: |
Lair |
| Tier |
3 |
Abilities
Infested Terrans
Spawn an Infested Terran below the Overseer. Infested Terrans last 25 seconds, and you spawn them one at a time.
|
| Cast Time: |
5 Secs |
| Energy: |
100 |
|
Spawn Changeling
Creates a Changeling. Changelings cannot attack and die after 150 seconds. When it first encounters an enemy unit it will match its color and change into a Zealot, Marine or Zergling, depending on the enemy race.
|
| Cast Time: |
Instant |
| Energy: |
50 |
|
Detector
This unit can detect cloaked, burrowed, and hallucinated units.
|
| Cast Time: |
Instant |
| Energy: |
0 |
|
Saturday, June 19th, 2010 at
4:28 pm
Overlord
The Starcraft Overlord Zerg unit returns to Starcraft 2. The overlord now has the ability to Generate Creep and Morph to Overseer.

| Minerals: |
100 |
| Gas: |
0 |
| Supply: |
2 |
| Build Time: |
25sec. |
| Hit Points: |
200 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Light, Biological |
| Movement: |
Slow |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Larva |
| Requires: |
N/A |
| Tier |
0 |
Abilities
Generate Creep
Makes the Overlord start generating Creep. Creep will only be generated when the Overlord stands still.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Morph to Overseer
Advanced aerial observer. Provides the same supply as an Overlord. Can use the Spawn Changeling ability.
|
| Cast Time: |
17 Secs. |
| Energy: |
N/A |
|
Load
Loads units into the Overlord’s Ventral Sacs.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Unload All
Makes the Overlord stop at the selected location and unload all its cargo.
|
| Cast Time: |
Instant |
| Energy: |
N/A |
|
Saturday, June 19th, 2010 at
4:14 pm
Mutalisk
The Starcraft Mutalisk unit returns in Starcraft 2. Just like in the original Starcraft it can shoot both ground and air and it still requires a spire to be built.

| Minerals: |
100 |
| Gas: |
100 |
| Supply: |
2 |
| Build Time: |
33 sec. |
| Hit Points: |
120 |
| Shields: |
0 |
| Energy: |
0 |
| Armor types: |
Light, Biological |
| Movement: |
Fast |
| Armor: |
0 |
| Transport Slots |
N/A |
| Produced by |
Larva |
| Requires: |
Spire |
| Tier |
3 |
Attacks
|
|
| |
Attacks: |
1 |
| Range: |
3 yards |
| Speed: |
Normal |
| Splash: |
0 |
| Base Damage: |
9 |
| |
| Level |
Damage |
| 1 |
9 (+1)
|
| 2 |
9 (+2)
|
| 3 |
9 (+3)
|